Friday, March 18, 2011

Rotating & deforming collisions

Particle collisions now support rotating and deforming objects! This should give some nice new possibilities for particle dynamics :) More detailed info in the commit message.

Saturday, March 12, 2011

Refactored fluid particles

I already wrote about this development in the blog, but now the refactoring is finally done! Check the video to get a quick start on the new functionality and the commit message for the details :) Now all we need is the particle surfacing from Raul and Stephen and we have some pretty nice fluid capabilities in Blender!